Seeing the Future of Gaming

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“The Oracle of Delphi”

designed by Stefan Feld, published by Tasty Minstrel Games

Race around the Mediterranean to be the first to complete the tasks assigned to you by the gods! Build your course with a wonky modular board and that still oddly creates a challenging course for you to navigate your ships. Be the first to complete the myriad tasks set before you: pick up some statues or other material and move it to another place or erect each of your temples on designated items.  You will have different randomly determined objectives each game.  To accomplish these tasks, each round you roll your three action dice. The color of dice determine the types of actions you take: maybe you can move to a green space (up to three) with your green die, or pick up a green statue or investigate a green space. Or you can you use favor tokens to advance the die to a different color on your action rondel.  Earn god powers along the way and recruit heroes to give you some game-breaking power to be the first to complete all your tasks and race back to Zeus and be crowned winner! Or come in a close second in a race of inches as much as feet.

At last, a Stefan Feld game that ISN’T a point salad. Clever use of a dice color system that is both random enough and elegant enough that even new players catch on quickly after a turn or two. Lots of components and a daunting set-up, but a game that plays silky smooth and moves quickly from turn to turn.

One Line Verdict: Not quite the future of gaming, but drop in on the Oracle for a quick spin.

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