“XCOM: The Board Game”
designed by Eric M. Lang, published by Fantasy Flight Games
Take command of the XCOM and defend the Earth from marauding aliens! Based on the video game of the same name, each player takes on a different role of the elite XCOM organization: from planning scientific research to deploying air defense fighters to ordering ground troops to making sure all this stuff comes under budget. All of this is done in a real-time decision making phase controlled by a free, downloadable app that is required to play the game. After this, nerve-jangling, tension-filled decision making phase, the game slows down into a resolution phase where you can watch all your smart, lightning-quick decisions be undone by crappy dice rolling.
A totally different experience from the video game, whose heart is basically a tactical turn-based shooter with a larger resource management overlay. This game definitely focuses more on the resource management and quick decision-making with the tactical fighting basically abstracted, but still a nerve-wracking blast overall.
One Line Verdict: Join this particular fight, unless you really hate randomness. In that case, watch the world be destroyed from a distance.