designed by Francois Gandon, published by Days of Wonder
Become the master planner as you build your very square city district. Each player has a separate 4×4 player board, and on your turn, use one of your four architects to choose a tile from the main planning board. The architect number determines two things: first, the building you get from the main board, and then the district on your own board you must place the piece. Build power plants to power your district, apartment towers to gain residents, parks to absorb pollution, and retail to keep your residents shopping! But make sure everything balances out: each extra power or resident counts as negative points! After four rounds and (hopefully) sixteen tiles, calculate the points: each building scores differently, the most points win! And just a pointer, diversification is a good thing.
The architects make it seems like you are constrained choice-wise, but there are so many options: not good for the analysis paralysis prone. And there’s a Expert game too! The very definition of “elegant” gameplay.
One Line Verdict: Build this city, you squares.